AI Insights · Timothy · January 2022
Performance of Top 5 Co-op Games on Unified Platform in Ukraine, Q4 2021
Discover how the top 5 co-op games performed in Ukraine during Q4 2021, with insights into downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 co-op games on a unified platform in Ukraine showed diverse trends in downloads, revenue, and active users. Here’s a detailed look at their performance:
PUBG MOBILE from Level Infinite had a fluctuating revenue stream, peaking at approximately $213.6K in the last week of October and ending the year with $171.5K in the final week of December. Weekly downloads saw a gradual increase, starting at 44.3K in early October and reaching 49.6K by the end of December. Active users remained strong, with a slight dip mid-quarter but ending the year on a high note of 706.6K.
Roblox by Roblox Corporation experienced a steady rise in revenue, starting at $24.6K in late September and peaking at nearly $47.9K in the final week of December. Weekly downloads were relatively stable throughout the quarter, with notable peaks at 55.1K in mid-November and 55.1K again in the last week of December. Active users saw a slight decline from 2.01M to 1.91M but remained robust overall.
Brawl Stars from Supercell had a varied revenue pattern, reaching its highest point of $137.5K in early November and closing the year with $112.6K. Downloads fluctuated, with a peak of 57K in the last week of December. Active users remained strong, finishing the year with approximately 2.30M, an increase from 2.19M at the start of the quarter.
Among Us by Innersloth LLC showed modest revenue figures, peaking at $462 in late October and maintaining around $119 by the end of December. Downloads reached their highest point at 50.3K in late October and ended the year with 37.3K. Active users saw a decline, starting at 67.3K and ending the quarter at 55.2K.
Craftsman: Building Craft from StarGame12 had no revenue data but showed significant growth in downloads, starting at 16.8K in late September and peaking at 45.9K in the final week of December. Active users also saw a substantial increase, beginning at 94K and rising to 182K by the end of the year.
These insights are based on data from Sensor Tower. For more detailed information and further insights, visit Sensor Tower.